So 2017 has started and it has been around two months since I announced that I'ml starting over with the game. The startover has been going great. The core of the game (i.e. saving, loading and other behind the scenes stuff) has had great progress with the game startup being mostly complete. The main menu is functioning but will most likely need a change but that isn't top priority right now. The most difficult and the most important part, the snowmobile physics, is currently top priority and it works... well kinda. Engine simulation, steering,, rider input, braking are all done ,well, done as in it's working as good as the previous version or better but don't have all features yet. So is the colliders working? Well mostly working but the only issue right now it that when the sled is on it's edge the backend slides around. I think I have a workaround for that but I'll rather try to fix the issue then cover it up.
The focus on modularity in the code has already payed of. I have been able to switch back and forth between diffrent colliders to test diffrent functions in just minutes rather than weeks and that's just one example it has been usefull in other scenarios as well and will continue to be usefull in the future so I'm really happy about that
So the tl;dr version is I'm slowly making progress with the physics and some parts are almost done. I'll try to write updates more often. Just tell me when you want an update and I'll make one if I have someting new
EDIT: I wrote this over a week ago but forgot to make it public, sorry about that